Hex
A pure connection game on a rhombus of hexagonal cells invented by Piet Hein and John Nash.
How to Play
Hex is played on an 11×11 hexagonal grid (rated) or 9×9 / 13×13 (unrated). Red connects North to South; Blue connects West to East.
- Players take turns placing a stone of their color on any unoccupied hexagon.
- Red moves first.
- The Swap (Pie) Rule: On move 2, the second player may choose to swap colors instead of placing a piece, taking over the opening stone.
- Winning: The first player to form an unbroken connected chain of stones between their two opposing borders wins. Hex cannot end in a draw.