Gin Rummy
Form sets and runs to eliminate unmelded deadwood. Knock to end the round or go for Gin.
How to play
Two players receive 10 cards each from a standard 52-card deck. The remaining cards form the draw pile with one card turned face up as the discard.
- Melds: Form sets (3 or 4 cards of the same rank) and runs (3 or more consecutive cards in the same suit).
- Deadwood: Cards not part of any meld count as deadwood. Aces count 1, number cards face value, and face cards 10.
- Turn: Draw the top card from the discard pile or stock pile, then discard one card face up.
Knocking and Gin
A player may knock if their deadwood total is 10 points or fewer after discarding.
- Gin: If all 10 cards are melded (0 deadwood), the player scores Gin (+25 bonus points).
- Undercut: If the defender has equal or fewer deadwood points than the knocker, the defender wins the hand and receives an undercut bonus (+25 points).
- First player to reach 100 points wins the match.