Dominoes
Play tiles that match the ends of the line. Three versions for two to four players, optionally in partnerships.
How to play
A double-six set has 28 tiles. Players are dealt tiles; on your turn you play one that matches an open end of the line (the same number of spots). The player who holds the highest double starts the first round.
A round ends when someone plays their last tile (domino!) or when the game is blocked and nobody can play. The winner scores the spots left in the other hands. The game goes on until a player or team reaches the target score (61, 100, 150 or 250, set when the table is created).
Block
Seven tiles each. If you cannot play, you pass. When everyone passes in a row the round is blocked, and the player with the fewest spots wins it.
Draw
Five tiles each for three or four players (seven for two). The unused tiles form the boneyard. If you cannot play you must draw tiles from the boneyard until you can; when it is empty you pass.
All Fives
Played like Draw, with scoring during play: after each tile, if the total of all open ends is a multiple of five, you score that total. A double at the end of the line counts both of its halves. The first double played becomes the spinner, and once tiles are played on both sides of it, its two other sides open as extra ends. Round winners score the other hands rounded to the nearest five.
Partnerships
At a four-player table you can choose to play in partnerships: seats 1 and 3 against seats 2 and 4. Scores are shared by the partners.