Checkers
The English game of draughts on an 8×8 board: capture or block every enemy piece.
How to play
Each player has 12 pieces on the dark squares. Black moves first. You win when your opponent has no pieces left or cannot move.
- A man moves one square diagonally forward. A king moves one square diagonally in any direction.
- To capture, jump over an adjacent enemy piece to the empty square just beyond. Men capture forward only; kings capture in any direction.
- Captures are compulsory. If you can capture, you must. You may choose which capture to make, but once you start a sequence of jumps you must finish it.
- A man that reaches the far row becomes a king. If this happens in the middle of a capture, the move ends there.
Squares are numbered 1 to 32, as in the standard notation used in game records.
Draws
A game is drawn by agreement, by threefold repetition of the same position, or when forty moves by each side pass with no capture and no man moved.